Infected

Quick sculpt pushed to play around with some shader and texturing work, going for an infected style skin. 
Built up in two phases by utilizing layers in Zbrush. 
Textures done in Painter and post in Photoshop.

Progression of the infection at different stages.

Progression of the infection at different stages.

Very early WIP, to a later iteration.

Very early WIP, to a later iteration.

Zbrush grab, was fun to sculpt.

Zbrush grab, was fun to sculpt.

Zbrush grab for progression.

Zbrush grab for progression.

Painter grab for face texture.

Painter grab for face texture.